Students in VR Workshop

Students in VR


Virtual Worlds and Mindfulness: Presence and Compassion in VR and Beyond!

As lifelong learners and creative minds, we can embrace virtual reality and engage with it in a way that supports empathetic, meaningful connections. What does this look like in action, and how can mindfulness and wellbeing practices fit into our daily life, in and out of VR? As part of this interactive talk, we'll investigate ways that virtual reality can serve as a "connection engine" that deepens appreciation, understanding, insights and imagination.

Caitlin Krause teaches at Stanford University, founded the consultancy MindWise, and serves as the Director of Community and Business Development at the Virtual World Society. Find out more at

Links to Caitlin's recent publications:
Designing Wonder: Leading Transformative Experiences in VR (2020)
The Importance of Presence chapter in the XR Collaboration Global Resource Guide (2020)
Mindful By Design (2019)

Students in VR, an Educators in VR project, is an organization that supports, highlights and connects students who use spatial computing to create the lessons, environments and worlds in which they live and learn. Emerging technologies have finally caught up with the creativity and genius of youth. We are here to support that creativity and genius through the Student in VR international conferences and chapters.

Students in VR: Students in VR Website is a student-led and produced project from Educators in VR presenting meetups, workshops, and conferences for and with students across multiple VR platforms.


Learn more about Educators in VR on their site and our AltspaceVR Educators in VR Channel. Join the conversation on the Educators in VR Discord, on our @educatorsvr Twitter, or in our Facebook group.

Recording Disclaimer: By entering this event, you hereby irrevocably grant AltspaceVR and Microsoft and its affiliates, agents, and licensees, the right, but not the obligation, to photograph and record your avatar, likeness, voice, and/or username and to own, license, assign, and use the same (or any portion) in the production, exhibition, and promotion of the event, AltspaceVR or other Microsoft products and services without compensation, in any media and on any platform now known or hereafter devised (including the Internet) throughout the universe in perpetuity.  You waive the right to bring action of any kind in law or equity against Microsoft.
If you wish to not be recorded, simply leave the event. (But we hope you’ll stay!)